GRAIN ROT Patch Impact Center

Scan official patches by version and affected category, then open the normalized database record or guide that explains what the change means.

Direct answer

3 official patch versions are mapped to 17 concise change summaries, newest first.

Original editorial artwork for the GRAIN ROT Patch Impact Center database page
Original editorial artwork, not in-game footage.

Filter the change, then open its source

Short summaries map official announcements to the site database. They do not add an inferred balance effect or reproduce the full patch notes.

3 patches shown.

Patch 1.03

Official changes recorded for GRAIN ROT 1.03.

Patch 1.03
  • fixed

    Game system: Black-void save

    Fixed a save state that could leave a player in a black void.

    Database mappingGame systems

  • fixed

    Bunker Door: Bunker door clients

    Fixed an ancient-facility bunker door issue for connected clients.

    Database mappingConstructs

  • fixed

    Game system: Saved key bindings

    Fixed key bindings not being saved correctly.

    Database mappingGame systems

Patch 1.02

Official changes recorded for GRAIN ROT 1.02.

Patch 1.02
  • fixed

    Game system: Boss mesh at the Outpost

    Fixed a boss mesh remaining visible at the Outpost.

    Database mappingGame systems

  • fixed

    Rolling Boulder Trap: Rolling boulder visibility

    Fixed rolling boulders being invisible to connected clients.

    Database mappingConstructs

  • fixed

    Coins: Coins in Deep Layers

    Fixed additional coin spawn behavior in the Deep Layers.

    Database mappingArtifacts & Resources

  • fixed

    Fuse Box: Fuse boxes in Deep Layers

    Fixed additional fuse box spawn behavior in the Deep Layers.

    Database mappingArtifacts & Resources

  • fixed

    Elevator Hatch: Elevator hatch interaction

    Fixed an elevator hatch issue affecting connected clients.

    Database mappingConstructs

  • fixed

    Game system: Highscore recording

    Fixed a highscore recording issue.

    Database mappingGame systems

  • fixed

    Mallet: Mallet disappearance

    Fixed the mallet disappearing in an affected state.

    Database mappingWeapons

  • fixed

    Game system: Offline saves

    Fixed save behavior while playing offline.

    Database mappingGame systems

  • fixed

    Game system: Stacked-object vibration

    Fixed objects vibrating when stacked.

    Database mappingGame systems

  • fixed

    Wall Construct: Wall attach state

    Fixed wall constructs appearing attached incorrectly for clients.

    Database mappingConstructs

Patch 1.01

Official changes recorded for GRAIN ROT 1.01.

Patch 1.01
  • fixed

    Coins: Coin spawning

    Fixed coins not appearing in the intended runs.

    Database mappingArtifacts & Resources

  • fixed

    Fuse Box: Fuse box spawning

    Fixed fuse boxes not appearing in the intended runs.

    Database mappingArtifacts & Resources

  • performance

    Game system: Light invalidation

    Reduced a performance cost caused by invalidated lights.

    Database mappingGame systems

  • fixed

    Table: Table category

    Tables now appear in the Furniture construct category.

    Database mappingConstructs

Open the underlying sources

Source links are attached to fields. Engagement and repetition do not upgrade factual confidence.

How to use patch impact

Start with the newest version, then filter to the object or system that changed. Each summary is a concise mapping of the official announcement, not a replacement for the announcement itself.

Database and category links normalize the affected object for navigation. They do not imply an unannounced balance change, hidden formula, or causal relation.

When values can be compared

A Before and After comparison appears only when both values are explicitly supported in the same patch record and compatible unit. A one-sided statement remains a summary instead of inventing the missing side.

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